Sunday, September 7, 2014

Time goes by when your busy. Since my last post, worked on my demo reel, did a short reserve military training in North Island, learned to use UE4, CryEngine 3, and Unity3d some more, and started working with SPI III Industries for my internship.

I`m about to get back with my work for Gradus Games Entertainment, couldn`t give enough time for the art department, to learn a painting style similar to Dota 2. Probably not a big surprise, lack of time, and no training or experience with trying to match an art style is usually not gonna happen without time to do so.

For my internship work with SPI III, I`m an Environment Artist. I`m modeling assets inside Maya, and bringing them into the CryEngine 3. Besides more time spent on being able to bring assets from Max or Maya into CryEngine 3, I would have to say, once inside, even with the lighting being limited to the sun light, point lights, and area lights, it`s real time rendering is better then Unreal 4`s. I`m currently modeling and texturing a college dorm area, focusing on the hallways, supply closets, janitor rooms, electrical rooms, elevator and elevator shaft, and a public access staircase and the maintenance staircase along with most of the props it would need. Might even get the scenes, using crytek`s first shooter asset, to use as a playable game people can easily explore thru on my graduation showcase.

With my college, I`m going to graduate soon, September 25th.  My Demo Reel is done, the website just need`s a final few updates, and since I`m using wix to make it, I just need to get it connected to the my yahoo host domain to get it online.